package cate.game.client.msg.id;

import cate.game.client.msg.MsgConfig;

public class MsgIdBExorcism {

    public static final MsgConfig ALL_DATA_RESP = new MsgConfig(MsgIdA.EXORCISM, 1, "全部驱魔之夜数据 の 返回");

    public static final MsgConfig DATA_REQ = new MsgConfig(MsgIdA.EXORCISM, 2, "单个驱魔之夜活动数据 の 请求");

    public static final MsgConfig DATA_RESP = new MsgConfig(MsgIdA.EXORCISM, 3, "单个驱魔之夜活动数据 の 返回");

    public static final MsgConfig FIGHT_DATA_RESP = new MsgConfig(MsgIdA.EXORCISM, 10, "驱魔之夜战斗数据 の 返回");

    public static final MsgConfig LEVEL_UP_REQ = new MsgConfig(MsgIdA.EXORCISM, 11, "驱魔之夜升级 の 请求");

    public static final MsgConfig LEVEL_UP_RESP = new MsgConfig(MsgIdA.EXORCISM, 12, "驱魔之夜升级 の 返回");

    public static final MsgConfig SET_REFRESH_QUALITY_REQ = new MsgConfig(MsgIdA.EXORCISM, 13, "设置刷新品质 の 请求");

    public static final MsgConfig SET_REFRESH_QUALITY_RESP = new MsgConfig(MsgIdA.EXORCISM, 14, "设置刷新品质 の 返回");

    public static final MsgConfig STOP_WATCH_REQ = new MsgConfig(MsgIdA.EXORCISM, 15, "驱魔之夜停止观察 の 请求");

    public static final MsgConfig SETTLE_FIGHT_RESULT_REQ = new MsgConfig(MsgIdA.EXORCISM, 16, "驱魔之夜战斗结算 の 请求");

    public static final MsgConfig REFRESH_GHOST_REQ = new MsgConfig(MsgIdA.EXORCISM, 17, "驱魔之夜刷新小鬼 の 请求");

    public static final MsgConfig REFRESH_GHOST_UPDATE = new MsgConfig(MsgIdA.EXORCISM, 18, "驱魔之夜小鬼 の 更新");

    public static final MsgConfig GHOST_HP_REQ = new MsgConfig(MsgIdA.EXORCISM, 19, "小鬼当前血量 の 请求");

    public static final MsgConfig GHOST_HP_UPDATE = new MsgConfig(MsgIdA.EXORCISM, 20, "小鬼当前血量 の 更新");

    public static final MsgConfig CHALLENGE_REQ = new MsgConfig(MsgIdA.EXORCISM, 21, "驱魔之夜挑战 の 请求");

    public static final MsgConfig CHALLENGE_RESP = new MsgConfig(MsgIdA.EXORCISM, 22, "驱魔之夜挑战 の 返回");

    public static final MsgConfig FIGHT_RESULT_RESP = new MsgConfig(MsgIdA.EXORCISM, 23, "驱魔之夜挑战战斗结果 の 返回");



    public static final MsgConfig TASK_DATA_RESP = new MsgConfig(MsgIdA.EXORCISM, 31, "驱魔之夜任务数据 の 返回");

    public static final MsgConfig GET_TASK_NUM_RWD = new MsgConfig(MsgIdA.EXORCISM, 32, "驱魔之夜领取累积任务奖励 の 请求");

}
